Using a comic strip to pose a series of programming challenges, the book gradually introduces the reader to the Scratch environment, to create images and to drag-and-drop Scratch constructs to quickly get programs up and running. Using Scratch, a graphical based programming language that requires minimal keyboard skills, young children (and not so young adults) can learn to appreciate the art of programming. Programming need not be difficult and need not be restricted to 'hunting and pecking' at the keyboard, wondering why the computer refuses to PRINT 'HELLO WORLD". A good, interesting learn-how-to-program book aimed not just at children but also adults new to the art of programming.
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